Mortal Kombat: Armageddon
I don't really make an attempt at being the first to report something related to ....well, whatever the limits are that we write about on here, so if you haven't seen it yet today then there's a four-page feature in issue #154 of Game Informer magazine.
Be sure to click the pics and attempt to read the magazine, pretty cool stuff. Well I take that back, I'm not naive and I know you won't do anything but look at the pictures - so here's your synopsis.
(it's fake, but that's Motaro on the left)
- It says "all the characters from Mortal Kombat fighting history." Now I've been checking out a few forums as well, and it appears as if Motaro may be an exception.
- You can now create a kombatant, well, probably "Kreate Kombatant" knowing Midway.
- Air combos - not sure if that's juggling or what, bet it's cool though.
- Fatality system reinvented.
- You can now control where you throw a victim, which I assume helps contribute to special stage Fatalities.
- Konquest Mode is apparently good (or at least big) enough to be it's own stand alone game, and it appears as if it's taking from MK: Shaolin Monks.
- Appears as if it's coming out on current-gen systems (PS2 & Xbox) in October of 2006.
More news as it becomes available.
2 Comments:
Only genre worse than fighting games is racing games.
But you guys enjoy
By
Teebeebee, at 11:00 PM
Oh I will!
I'll admit to MK: Trilogy for N64 being my favorite, but I still love the franchise.
By
bironm, at 11:57 PM
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